Scientific Games
As a Senior User Experience Designer, I designed and architected innovative games tailored to diverse capabilities. I led and managed the design and production teams, producing comprehensive information architecture documentation, including functional tools, user scenarios, wireframes, and sitemaps. I developed and designed functional specification documents, conducted content audits, and addressed troubleshooting needs. I fostered a team environment focused on UX innovation and meeting end-user needs. Additionally, I facilitated end-user interactions through usability tests, focus groups, and surveys, ensuring a user-centered design approach
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